Running it on high even though it stutters just because it looks so goddamn good. The motion blur when you swing your view around is beautiful, as is shooting down trees with machine guns. Firefights are fun and the interface is intuitive, but the guns are generally inaccurate. Headshots are instant kills but everywhere else seems to take 5-10 or more bullets to get a kill. And actually placing your dot on their head is difficult with weapon sway and even then a hit isn’t guaranteed. Unsatisfying to say the least, although the shotgun is both entertaining and more realistic than usual. The levels are well paced and interestingly laid out. Most importantly, there are tons of different ways of approaching each fight. Do you sneak up using invisibility or just open fire from a distance and pick them off as they approach? The linear level progression with nonlinear ways of killing your enemies is a good approach to the first person shooter.
Nonetheless, I have lots of other complaints. Ironsights on mounted MGs are completely wrong if you aim down them. Switching from the MG on a vehicle to the drivers seat means hitting 1 to switch seats and F1 to go to third person and vice versa. It should auto-pick first person view for shooting the MG and third for driving (with an options menu to toggle it off). AI seems generally good but sometimes completely oblivious to my presence (one guy out of the group is just chilling there while the others firefight). The flinging of barrels is cool but doesn’t feel fast enough to actually kill people like it does. Lean is rather tiny but well implemented and the fact that you can move into crouch from prone without leaving prone permanently is rather neat. The demo at least was really easy on the hardest difficulty thanks to regenerating health, but I’m sure the final game will be a bit tougher overall. Another bug I noticed was a more third-person view model intruding on my view (double vision of myself holding a gun) which was certainly confusing. Overall I’d give it 7/10 because of bugs and annoying gunplay, despite the cool graphics and interesting level design.
Edit: Add crashes/freezing to the list of bugs I’ve encountered
With weapon inertia all the way down gunplay isn’t as bad, but headshots still feel pretty random. Also the laser pointer loses it’s dot randomly which makes it useless. I hope all these bugs are fixed for the release.
Short synopsis: Far Cry + Metal Gear Solid + Halo + Really Good Game Engine = Awesome but probably not anything new. Oh and bugs.
I’m gonna work on some editor stuff when I have time.